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My thoughts on Michal Levin’s Designing Multi-Device Experiences

I just finished reading Michal Levin‘s Designing Multi-Device Experiences. I found the book while I was doing some research for an upcoming presentation I’ll be giving to my UX team at Concur. I...

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lynda.com’s new Axure course…by yours truly

I’m extremely proud to announce the publication of my first course for Lynda.com: UX Design Tools: Axure. It’s a course for beginners who want to get going with the Axure RP software for wireframing...

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Welcome to Carpinteria: My experience creating and recording for lynda.com

I just published my first online training course with lynda.com: UX Design Tools: Axure. I’m thrilled to be able to provide this as a resource for other designers, and I wanted to share my experience...

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The three essential types of empathy for designers and developers

Creators must feel empathy. This is a basic tenet of good design, but lately “empathy” has started to feel like more of a buzzword (sorry, Jeffrey). All buzzwords start with good ideas, though. And...

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Swipe vs. flick on iOS

I was researching gestural interactions for my next course (to be announced very soon!) and I came upon two different terms: swipe and flick. I had always just heard the term swipe, and in my head it...

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In response to Facebook’s research ethics

People, including me, had a visceral negative reaction when Facebook released their report on a study in which they manipulated the content shown in users’ feeds. For different groups of users, the...

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My thoughts on Scoble & Israel’s Age of Context

As part of my research for an upcoming course on multi-device design, I picked up Robert Scoble and Shel Israel’s Age of Context: Mobile, Sensors, Data and the Future of Privacy. Context is a topic of...

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The future of touch screen interactions

I came across a really interesting video from Chris Harrison at Carnegie Mellon, showing their TouchTools and TapSense apps. The apps begin to explore what may be the future of interactions through...

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Multi-Device UX Design: Learn online or in-person in Seattle

I’m proud to announce two new courses: an online course with lynda.com, and an in-person workshop with General Assembly Seattle. Both will help you understand what it takes to design for users who want...

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Multi-device UX design resources

I created this list (and try to keep it updated) as a companion to my courses on multi-device design. I think together they give a great overview of the topic, as well as some tactical approaches to...

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How to pick the right tool for the UX job

When I tell people I’m an Axure trainer, a surprising number of people gear up for a fight. It’s never gotten to fisticuffs, but when it comes to design tools, people can be pretty passionate about...

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My 20 years of internet

Last week marked the 25th anniversary of the web. March 12, 1989 was the date that Tim Berner’s Lee, working at CERN, put forth his proposal that defined it. He marked the occasion with a rallying cry...

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5 rules for live tweeting events

A recent twitter conversation with @berkun inspired me to share a story, and a solution.Last year I attended An Event Apart Seattle. The hashtag was #AEASEA. During the event it was an awesome way to...

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Image may be NSFW.
Clik here to view.

My thoughts on Michal Levin’s Designing Multi-Device Experiences

I just finished reading Michal Levin’s Designing Multi-Device Experiences.I found the book while I was doing some research for an upcoming presentation I’ll be giving to my UX team at Concur. I thought...

View Article

Image may be NSFW.
Clik here to view.

Welcome to Carpinteria: My experience creating and recording for lynda.com

I just published my first online training course with lynda.com: UX Design Tools: Axure.I’m thrilled to be able to provide this as a resource for other designers, and I wanted to share my experience as...

View Article


Image may be NSFW.
Clik here to view.

The three essential types of empathy for designers and developers

Creators must feel empathy.This is a basic tenet of good design, but lately “empathy” has started to feel like more of a buzzword (sorry, Jeffrey). All buzzwords start with good ideas, though. And...

View Article

Image may be NSFW.
Clik here to view.

Swipe vs. flick on iOS

I was researching gestural interactions for my next course (to be announced very soon!) and I came upon two different terms: swipe and flick.I had always just heard the term swipe, and in my head it...

View Article


Image may be NSFW.
Clik here to view.

In response to Facebook’s research ethics

People, including me, had a visceral negative reaction when Facebook released their report on a study in which they manipulated the content shown in users’ feeds.For different groups of users, the...

View Article

Image may be NSFW.
Clik here to view.

My thoughts on Scoble & Israel’s Age of Context

As part of my research for an upcoming course on multi-device design, I picked up Robert Scoble and Shel Israel’s Age of Context: Mobile, Sensors, Data and the Future of Privacy.Context is a topic of...

View Article

Image may be NSFW.
Clik here to view.

The future of touch screen interactions

I came across a really interesting video from Chris Harrison at Carnegie Mellon, showing their TouchTools and TapSense apps. The apps begin to explore what may be the future of interactions through...

View Article
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